GPU Programming with C++ | Mark Baas (2025)

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GPU Programming with C++ | Mark Baas

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Автор Mark Baas
Тегло 1166

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GPU Programming with C++ covers both foundational concepts and cutting-edge applications in parallel computing. The book provides a thorough examination of GPU architecture, memory management, and optimization techniques essential for high-performance computing. It presents practical implementations across various domains, from scientific computing to artificial intelligence. Advanced memory management techniques and optimization strategies for maximizing GPU performance through efficient resource utilization and algorithmic improvements. In-depth coverage of parallel programming patterns, including data parallelism, task parallelism, and stream processing, for handling complex computational workloads. Implementation of scientific computing applications, such as N-body simulations, Monte Carlo methods, and molecular dynamics simulations. Practical approaches to machine learning and AI acceleration, focusing on neural network implementations and tensor operations. Step-by-step guidance on graphics and visualization techniques, including ray tracing with RTX and real-time rendering methods. Exploration of future trends in GPU computing, covering quantum integration, neuromorphic computing, and emerging programming models for next-generation architectures.
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